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Dynamic Projection System in industrial 4.0 site assembly

Dynamic Projection System in Industrial 4.0 site assembly.

“The ability to project work instructions anywhere within a large work area is a key component of industrial spatial augmented reality systems. We thus consider the mirror head system, developed by Dynamic Projection Institute, an enabler for interactive work instructions, driving future improvements and providing benefits for both workers and industry.”

Univ. Prof. Dr.-Ing. Sebastian Schlund, BMK Stiftungsprofessur für Industrie 4.0, TU Wien

 

Today, industrial assembly of large equipment is often organized as site assembly. Information is provided on paper or stationary PC-terminals and employees have to walk long distances to receive information.

An augmented dynamic projection system allows direct display of work-instructions and interaction on the component. The paper presents the results of an evaluation of a dynamic projection system compared to state-of-the-art information provision. The experiment is carried out using a demonstrator with a CFRP-layup site assembly for aircraft components. The results show that the augmented dynamic projection system brings significant advantages for process improvements and usability compared to PC-terminals.

Publication: “Information provision utilizing a dynamic projection system in industrial site assembly“ on the occasion of 53th CIRP Conference on Manufacturing Systems in ScienceDirect.

Dynamic Projection Institute was present for an experiment using the spacial augmented reality system to build up a Lego castle. It is always with a certain pride that we discover all the possible applications of the Mirror Head.

Left to right:  Hans Kueffner-McCauley BSc, Martin Willner, Head of Software Engineering and Thomas Kühne, Managing Director at Dynamic Projection Institute, Patrick Rupprecht, MSc MSc MA,.

ASO Caldera Hike. Kumamoto’s Wildlife in the city!

ASO Caldera Hike – Kumamoto’s wildlife in the city!

Take a hike in the middle of the train station’s waiting area and discover the wilderness of Kumamoto / Japan. The installation was meant to draw the attention of the travelers on the incredible nature surrounding the city.

 

This immersive installation represents the mountain rings so familiar to the locals and invites visitors and travelers to learn a bit about the ecosystem of the region. A beautiful project commissioned by the city of Kumamoto: using the traditional starting point for all tourists to get information and transforming it into this beautiful attraction. With a BARCO UDX-4K32 projector and the Mirror Head MH29, the result is mesmerizing.

 

The outdoor enclosure manufactured by the well known firm Tempest allowed the Mirror Head to be safe from any weather changes without decreasing its capability.

Client: JR Kumamoto City – Amu Plaza Kumamoto

Planning / Directing: NAD (Nikken Activity Design lab) & PARTY

System design / Construction:  S.C.ALLIANCE & BASSDRUM

Dynamic Projection Institute Japan: Universal Business Technologies Corp.

Skullmapping – Restrospective

Skullmapping – Retrospective

Imagine having your dinner prepared by a tiny chef in your plate, or waiting at the airport to be surprised by Cupid escaping one of Ruben’s famous painting, or even following a suspenseful fight between a monkey and an airplane inside an art gallery: Skullmapping’s creativity goes far to make the experience unforgettable.

 

After having created projects all over the world, they were presenting their first retrospective exhibition. The expo, “Skullmapping – Projected Art”, ran from the 18th of December 2021 to the 9th of January 2022 at the Grand Hyatt Berlin and from the 18th of March to the 5th of May 2022 in Mainz et the Frankfurter Hof.

Filip, the creative director of Skullmapping, has a background in animation film and visual arts. He originally gained international recognition by creating music videos, art installations and short films. Nearly 20 years ago he started his first experiments in projection mapping. This resulted in poetic art installations in which he projects video and animation on sculptures, such as ‘Peepshow’ and ‘My Orca’.

Antoon has been working as a figurative art painter for the last 30 years, and used to have his own gallery in the artists hometown Leuven. His paintings, which are featured in ‘Gallery Invasion’, the so-called ‘Lonely Subjects’, can be recognized by their 3D illusion and funny witticism.

The two artists met each other at the Anatomical Theatre in Leuven (hence the name ‘Skullmapping’) where they created their first project. What originally started as a spontaneous collaboration, grew into a much sought after projection art studio. Light art collective Skullmapping was founded in Belgium in 2009. After working together for over a decade, Filip Sterckx and Antoon Verbeeck are presenting a selection of their artworks, large and small, in one exhibition.

Skullmapping – Gallery Invasion

Monkey escapes from painting to surf web!
It’s a Gallery Invasion by Skullmapping.

Yes, it is possible that paintings in an art gallery come to life. Did you see the video that is going viral on social media? More than 20 million views already!

It all started at the beginning of this year during the ISE 2016 when Filip Sterckx and Antoon Verbeek from Skullmapping approached Dynamic Projection Institute and told us they were fond of our Mirror Head system. We were all on board for a new adventure to try-out something that had never been done before.

The next steps for Skullmapping were to become familiar with the new possibilities offered by our tools, decide on an innovative concept and create animations. The original idea was to create an animation where a miniature burglar breaks into a jewellery shop, but as Antoon has his own Art gallery they knew there would be a lot of trials or errors involved, so the gallery was an ideal environment for them to test and start playing with our products.

Antoon has made quite a few paintings with monkeys, so they decided early on that this would be a great protagonist because the monkey could jump from painting to painting and move around in the gallery. They then started with a previsualization, a very rough animation and then used a normal mirror to project on, which they moved around by hand to get an idea of the possible output. At this point, Skullmapping did not yet have the Mirror Head.

During an interview with Dynamic Projection Institute, Filip Sterckx explains: “I measured the gallery from top to bottom, and recreated the space in a 3D software, so that I had a digital copy of the gallery, inclusive the different paintings.” This process allowed him to visualize the project early on, but one of the challenges was to keep two characters in the same frame, as only one projector and one Mirror Head were to be used.

“At the same time, I didn’t want to give the idea to the viewer that both characters are ‘glued’ together, rather, I wanted to give the sensation that they could move around freely, independent of each other. I always had to watch out that they did not go too far out of each other, since otherwise they would go out of the frame,” says Filip.

Furthermore, to record the motion capture of the monkey’s movement they got in touch with a parkour free-runner and then transferred the movement recordings to a 3D model of the monkey. Once they had the Mirror Head in hand, they did the first test runs and from there on it was just a matter of further polishing the project.

Skullmapping also used the MDC-X Media Server engineered by Dynamic Projection Institute to create this fascinating concept. Filip also mentioned, “I wouldn’t know any other software or server that can do all the things we needed for this project: mapping and controlling the Mirror Head at the same time. It was an obvious choice to work with a system that was made by the same people who created the Mirror Head.”

Technically this was a big challenge as Skullmapping had never worked with the Mirror Head before and this project also pushed the boundaries of the possible applications of our tools. For technical support during the development of this project, they were in close contact with the Head of Software Engineering from Dynamic Projection Institute, Martin Willner, who says: “Skullmapping did everything right; a good story and perfect knowledge of the technology they are using! It is so astonishing that they never had a Mirror Head and MDC-X in their hands before and then came up with such a mind blowing performance – awesome.”

Talking about the future and bringing a conclusion to this article using words by Skullmapping: “The Mirror Head is a lot of fun to plan around with and creatively, there still are a lot of possibilities that have not been touched, I definitely recommend it to anyone with an interest in mapping or augmented reality. All of us have become used to seeing mapping projects on all types of objects, but to see characters moving freely over multiple walls, ceiling and even floors with just one projector and a discreet setup is magical!”

Copyright © 2016 by Skullmapping – http://www.skullmapping.com/

Directed and animated by Filip Sterckx
Concept by Filip Sterckx + Antoon Verbeeck
Paintings by Antoon Verbeeck
3D modeling by Birgit Sterckx
Sounddesign by Roundhouse
Mocap actor: Nicolas Vanhole
Projector: Panasonic VZ570
Mirror Head: MH12-VZ57L
Media Server: MDC-X1

Mirror Head at historical locations.

The architect Hans Hoffer implements Mirror Head Systems in various old Viennese buildings and impressively stages the Dynamic Projection. The exhibition "Idee Europa - 200 Jahre Wiener Kongress" takes place from the 9th June to the 31st October 2015 at the Hofburg, Wiener Hofburgkapelle and the Federal Chancellery in Vienna. In action four Mirror Head Systems with Vivitek Projectors D968U and the Media console MDC-X1 Infos zur Ausstellung:

Mirror Head puts Giacometti in the limelight

Dynamic Projection Institute and the Leopold Museum Vienna worked close together within the framework of the "Giacometti, Pionier der Moderne" exhibition. The Mirror Head and the Media Console – MDC have been installed in the Leopold Museum Vienna and have been operating until the 26th January 2015.

Location: Leopold Museum Vienna, Museumsplatz 1, A -1070 Vienna
http://www.leopoldmuseum.org/en/exhibitions/57/alberto-giacometti

Application in a Museum

This installation was done for the Lange Nacht der Museen Event in the Vienna Leopold Museum to promote the Giacometti exhibition,, which is open till January 26th. This video demonstrates the "black when move function". Whenever the mirror is turning, the video is set to black. In use are two Mirror Head, each 4000 ANSI Lumens HD projectors and one MDC-X1-V2, Media on demand control – our media server.

Location: Leopold Museum Vienna, Museumsplatz 1, A -1070 Vienna

Applications of a fashion boutique

This Video shows the application of the Mirror Head in the showroom of a fashion boutique. Videos as well as Information portraying the products are transported to the clients through dynamic projections.

Location: Boutique Chegini, Kohlmarkt 7, A-1010 Wien